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The Future of Video Game Voice Acting: A New Era of Protections and Pay

by

5 days ago


Table of Contents

  1. Key Highlights:
  2. Introduction
  3. The Context of the Strike
  4. Key Provisions of the Proposed Contract
  5. The Role of AI in the Video Game Industry
  6. The Impact of the Strike on Video Game Development
  7. Future Directions for Video Game Performers
  8. FAQ

Key Highlights:

  • An 11-month strike by video game performers may conclude with a new agreement that ensures pay raises, control over likenesses, and protections against AI misuse.
  • The proposed contract includes a 15% immediate pay increase and additional 3% annual raises over three years, reflecting the industry's growth and the performers' contributions.
  • Key provisions regarding AI usage aim to protect performers from unauthorized digital replicas and ensure transparency in compensation.

Introduction

The landscape of video game performance is on the brink of transformation as an 11-month strike by voice and body actors nears its conclusion. With the potential ratification of a new contract, performers stand to gain significant advancements in pay, rights over their likenesses, and much-needed protections against the growing influence of artificial intelligence (AI) in the industry. As concerns over AI's implications for creative professions become more pronounced, this agreement marks a pivotal moment for video game performers, addressing both immediate compensation needs and long-term existential threats to their craft.

The Context of the Strike

The strike, which began in July 2022, stemmed from nearly two years of stagnant negotiations between the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) and major video game studios. Central to the conflict were unresolved concerns regarding generative AI's role in the industry and its potential to undermine the jobs of human performers. Despite the strike's disruptive impact, over 160 games signed interim agreements that tentatively accepted the provisions sought by SAG-AFTRA, allowing some production to continue under modified terms.

Video games represent a booming global industry, projected to generate approximately $187 billion in 2024. Given this immense financial backdrop, the stakes of the contractual negotiations became even more pronounced. The previous strike in 2016 had successfully established a bonus compensation structure for voice actors, setting a precedent for future negotiations. The current proposed contract builds on this foundation, incorporating measures necessary to secure the livelihoods of performers in an evolving digital landscape.

Key Provisions of the Proposed Contract

The proposed contract is designed to address several critical issues faced by video game performers. Among the most significant elements is a compensation structure that includes a 15% pay increase upon ratification, with an additional 3% increase each subsequent year over the three-year term. This adjustment aims to align performers' earnings with the growing revenues of the video game industry, ensuring they share in its success.

Equally important are the provisions related to AI. The contract establishes clear guidelines on how performers' likenesses can be used, requiring that companies obtain written consent before creating digital replicas of actors. This consent must be granted during the performer's lifetime and can be extended posthumously unless explicitly limited. Furthermore, any time spent creating these digital representations will be compensated at the same rate as live performances.

Transparency is also a cornerstone of the new agreement. Employers are mandated to provide performers with detailed usage reports for any digital replicas, outlining how they have been utilized and the compensation due to the performer. These measures aim to foster a more equitable relationship between performers and game developers, ensuring that actors are not sidelined by technological advancements.

The Role of AI in the Video Game Industry

AI's rapid evolution has prompted urgent discussions across various sectors about its implications for workers. In the video game industry, where performers contribute essential emotional depth and physical nuance to characters, concerns about AI's potential to replicate human artistry are especially acute. SAG-AFTRA leaders have underscored the urgency of establishing regulatory frameworks around AI, framing the issue as an existential crisis for performers. The fear is that unregulated AI could displace human actors, commodifying their likenesses without fair compensation or consent.

The proposed contract's AI provisions represent a proactive approach to these concerns. By requiring explicit permission for digital likenesses and ensuring equitable compensation, the agreement seeks to protect the integrity of performance art in video games. As performers like Sarah Elmaleh, a voice actor and chair of the negotiating committee, advocate for these protections, the contract emerges as a crucial safeguard against the unchecked proliferation of AI in creative fields.

The Impact of the Strike on Video Game Development

The strike has not only affected performers but has also had significant implications for video game development overall. Major titles faced delays as studios grappled with the inability to record new voice lines or conduct motion capture sessions. For instance, the development of games like "OD" and "Physint" was notably hampered, while Riot Games had to adapt by utilizing existing voice-overs for new skins in "League of Legends."

This disruption highlights the integral role that voice and motion capture actors play in the gaming ecosystem. Their absence during the strike underscored the importance of their contributions, prompting the industry to reevaluate its treatment of performers. As the proposed contract is considered by union members, it serves as a reminder of the delicate balance between technological advancement and the preservation of creative artistry.

Future Directions for Video Game Performers

As the tentative agreement moves toward ratification, union leaders express optimism about the future. Duncan Crabtree-Ireland, SAG-AFTRA's national executive director and chief negotiator, emphasizes that while significant strides have been made, the fight for broader protections and fair treatment will continue. Each contract negotiation presents an opportunity to build upon existing agreements and address emerging challenges in the industry.

Elmaleh advocates for ongoing collaboration between video game companies and performers, particularly in developing guidelines for AI as the technology evolves. The urgency of this dialogue cannot be overstated, as the rapid pace of AI advancements necessitates a proactive approach to safeguarding the rights and livelihoods of creative professionals.

As performers gear up to return to work, they do so with the hope that the new contract will usher in a safer, more equitable environment for all involved in video game production. The ongoing evolution of the industry will require adaptability and resilience, but with the newly negotiated protections in place, performers are better positioned to navigate whatever challenges lie ahead.

FAQ

What are the main provisions of the new contract for video game performers?

The proposed contract includes a 15% pay increase upon ratification, annual raises of 3%, and specific protections against AI misuse, including requiring written consent for digital replicas of performers.

How did the strike impact game development?

The strike resulted in delays for major game titles as studios were unable to record new voice lines or conduct motion capture sessions, demonstrating the vital role of performers in the gaming ecosystem.

Why are AI concerns significant for video game performers?

AI has the potential to replicate human performances without consent or compensation, posing an existential threat to the artistic autonomy and livelihoods of video game actors.

What does the future hold for video game performers?

With the proposed contract set to provide key protections and compensation increases, performers are hopeful for a more collaborative and equitable future in the video game industry, especially as they continue to address evolving challenges posed by AI.

How can performers ensure their rights are protected moving forward?

Ongoing negotiations and contract renewals will be crucial for maintaining and enhancing protections, as will the establishment of clear guidelines for AI usage in the industry. Performers are encouraged to stay engaged with their union and advocate for their rights in future discussions.